Friday, May 1, 2015

Reflection Post May First



Sasha and I collaborated to plan out the tri-folds that will be featured at Maker Faire along with the game. One tri-fold will focus on the nature of the video game while the other will zero in on the class as a collaborative team. Documentation throughout the process has helped for these plans to launched. Vijay and Ganesh provided us with the necessary pictures to use on the boards. Tomorrow we (Sasha and I) will paint and finish the tri-folds.

Another thing I was part of this week was pitching the t-shirt idea. I am glad we are heavily considering buying the shirts. Sonia and Alvin have taken on designing the shirts that have been voted on. I heard that they are working together on Monday to finalize a design for the class.

Sunday, April 26, 2015

Progress Update


A lot of work was done this week. Audio recordings were completed on Audacity, all types parts are being/ have been assembled on Inventor, and landscapes are coming to life in Unity. A big shoutout to Katie and Pallavi this week, the coliseum is looking great thanks to them :)
This week I worked closely with the audio team and our voice actors. Sasha and I casted Matt as the soldier, Jake as the prisoner, and Ben as the narrator.

Videos from earlier this week:

And pictures:
Overall, it was a good week. We are all helping each other out and with research (thank the pancake lords for Google!) we are getting over obstacles. Makerfaire is around the corner and I know we are all excited,

Friday, April 17, 2015



21 days to go.....CADing is going strong and all the teams are seeing to their duties. Collaberation amongst us all I going very well. I recognize that there are so many aspects that are in progress right now...I'm feeling really good about your work though.

Monday, March 23, 2015

Maker Faire Team

Deadlines. It's important that we apply ourselves wisely in order to meet the dead line in May. The position of project manager enthralls me because I want to have the freedom of helping in any department and just care a lot about seeing this project is as successful as possible.
Minus the scotch of course

May I add that it may be beneficial to have two people in this post?

Friday, March 20, 2015

7.1 Dimensioning Standards



The first shape was easy to make after we saw a demo. It was cool learning to use the scoping tool. The other two shapes were simple to make though I noticed that I took the path of adding additions to what I saw as the base.
Size dimensions and location dimensions are different in that one must be set and changed, the other (size dimensions) just happens as you click and such.
Datum dimensioning is easier to modify later. Chain dimensioning presents constraints.
A written description of an item presents a lot of information that must be processed and "seen" in the mind. A dimensional drawing is the object, with its dimensions, in front of your face.

Friday, March 6, 2015

Interview with Jessica Pauley


Today we had the pleasure to speak to an engineer who works at Spacex. Jessica Pauley spoke with us about her job, she even gave us helpful advice: own up to your mistakes and try to fix them, as soon as you can. She spoke a bit about her some classes she took in college but later explained that due to the recession she found her way to Spacex. Jessica also share that the work hours seemed justified when she remembered that her work had a mighty purpose.

She works in production with a team. Everything that is done is run through everyone. I enjoyed hearing her optimistic and determined outlook on her job. It made me feel that she felt satisfaction coming from her work :)

Thursday, March 5, 2015

Game Research: Mortal Kombat


I could probably play this game for hours and hours. This game is multi-player. The original game was thought up in 1989 as a reaction to the popular Capcom fighting game Street Fighter II. It was developed by NetherRealm Studios. This game is intruiging to me because you are interacting with another human holding a game controller. Through avatars you could kick butt or get butt kicked. I enjoy playing this game with cousins and friends.

My personal favorite: